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Sep
15

Travian Hint: Effective Culture Points Building


Different buildings generate different amounts of culture points, and (obviously) cost different amounts of resources to complete. This table shows you which buildings give you the most daily culture points relative to how many resources you need to spend building it; in other words, which is best value-for-resources as far as CP goes.

Continuing my explanation about what building produce the most culture point (read here), now we will discuss about what building is the most effective culture point building. Before that, I will show you the table of the cheapest culture point building :

Building Max Level Culture Points Total Cost Cost/culture point Score
Building Max Level Culture Points Total Cost Cost/culture point Score
Cranny 10 6 5,005.00 834.20 1.015
Sawmill 5 2 28,630.00 14,315.00 0.818
Iron Foundry 5 2 28,640.00 14,320.00 0.818
Brickyard 5 2 28,850.00 14,425.00 0.816
Grain Mill 5 2 57,260.00 28,630.00 0.627
Cropland 10 6 62,580.00 10,430.00 0.887
Woodcutter 10 6 62,585.00 10,430.80 0.887
Clay Pit 10 6 62,590.00 10,431.70 0.887
Iron Mine 10 6 67,595.00 11,265.80 0.876
Main Building 20 77 93,915.00 1,219.70 1.319
Bakery 5 2 115,205.00 57,602.50 0.241
Granary 20 38 133,440.00 3,511.60 1.118
Marketplace 20 115 168,030.00 1,461.10 1.481
Earth Wall 20 38 197,670.00 5,201.80 1.096
Palisade 20 38 197,680.00 5,202.10 1.096
Trapper 20 38 197,680.00 5,202.10 1.096
City Wall 20 38 197,695.00 5,202.50 1.096
Warehouse 20 38 207,570.00 5,462.40 1.092
Rally Point 20 38 212,520.00 5,592.60 1.091
Stonemason 20 38 237,240.00 6,243.20 1.082
Academy 20 153 252,040.00 1,647.30 1.643
Embassy 20 153 266,870.00 1,744.20 1.642
Stable 20 77 355,840.00 4,621.30 1.273
Barracks 20 38 360,785.00 9,494.30 1.039
Brewery 10 25 375,585.00 15,023.40 0.908
Blacksmith 20 77 434,910.00 5,648.20 1.260
Armoury 20 77 434,915.00 5,648.20 1.260
Great Granary 20 38 667,185.00 17,557.50 0.931
Residence 20 77 775,920.00 10,076.90 1.200
Workshop 20 115 934,080.00 8,122.40 1.392
Great Warehouse 20 38 1,037,865.00 27,312.20 0.801
Great Stable 20 77 1,067,500.00 13,863.60 1.150
Great Barracks 20 38 1,082,320.00 28,482.10 0.786
Palace 20 192 1,161,425.00 6,049.10 1.754
Horse Drinking Pool 20 115 1,186,115.00 10,314.00 1.363
Town Hall 20 192 2,085,585.00 10,862.40 1.690
Hero’s Mansion 20 38 2,092,605.00 55,068.60 0.431
Trade Office 20 115 2,139,940.00 18,608.20 1.252
Tournament Square 20 38 2,851,605.00 75,042.20 0.165
Treasury 20 230 3,560,080.00 15,478.60 1.794

*cost/culture point means the cost for each culture point produced by that building.

From above table, shown that cranny is the cheapest culture point building. But is cranny is the most effective culture point building? We don’t think so, why? Because cranny only produce 6 Culture Point, but it consume 1 slot building. We only have 20 slot to build the building in a village, so if we use all the 20 slot to build the cranny, we only produce 20*6 = 120 culture point, and this is low enough, can not help you to boost your total culture point. Culture points (CP) are a prerequisite of settling or conquering a new village to extend your id.

So, the most effective culture point building to be built is a building that can produce max culture point with reasonable low cost for each culture point produced. For this, we make “Score” column with this formula : Score 1 + Score 2,
which score 1 = CP / Max CP (value range between 0 till 1)
and score 2 = 1 – (“cost/cp” / Max “cost/cp”) (value range between 0 till 1)
score 1 is the score of culture point
score 2 is the score of cheapest coefficient
.

After we order by the score (descendant) we got this table for you :

Building Max Level Culture Points Total Cost Cost/culture point Score
Treasury 20 230 3,560,080.00 15,478.60 1.794
Palace 20 192 1,161,425.00 6,049.10 1.754
Town Hall 20 192 2,085,585.00 10,862.40 1.690
Academy 20 153 252,040.00 1,647.30 1.643
Embassy 20 153 266,870.00 1,744.20 1.642
Marketplace 20 115 168,030.00 1,461.10 1.481
Workshop 20 115 934,080.00 8,122.40 1.392
Horse Drinking Pool 20 115 1,186,115.00 10,314.00 1.363
Main Building 20 77 93,915.00 1,219.70 1.319
Stable 20 77 355,840.00 4,621.30 1.273
Blacksmith 20 77 434,910.00 5,648.20 1.260
Armoury 20 77 434,915.00 5,648.20 1.260
Trade Office 20 115 2,139,940.00 18,608.20 1.252
Residence 20 77 775,920.00 10,076.90 1.200
Great Stable 20 77 1,067,500.00 13,863.60 1.150
Granary 20 38 133,440.00 3,511.60 1.118
Earth Wall 20 38 197,670.00 5,201.80 1.096
Palisade 20 38 197,680.00 5,202.10 1.096
Trapper 20 38 197,680.00 5,202.10 1.096
City Wall 20 38 197,695.00 5,202.50 1.096
Warehouse 20 38 207,570.00 5,462.40 1.092
Rally Point 20 38 212,520.00 5,592.60 1.091
Stonemason 20 38 237,240.00 6,243.20 1.082
Barracks 20 38 360,785.00 9,494.30 1.039
Cranny 10 6 5,005.00 834.20 1.015
Great Granary 20 38 667,185.00 17,557.50 0.931
Brewery 10 25 375,585.00 15,023.40 0.908
Cropland 10 6 62,580.00 10,430.00 0.887
Woodcutter 10 6 62,585.00 10,430.80 0.887
Clay Pit 10 6 62,590.00 10,431.70 0.887
Iron Mine 10 6 67,595.00 11,265.80 0.876
Sawmill 5 2 28,630.00 14,315.00 0.818
Iron Foundry 5 2 28,640.00 14,320.00 0.818
Brickyard 5 2 28,850.00 14,425.00 0.816
Great Warehouse 20 38 1,037,865.00 27,312.20 0.801
Great Barracks 20 38 1,082,320.00 28,482.10 0.786
Grain Mill 5 2 57,260.00 28,630.00 0.627
Hero’s Mansion 20 38 2,092,605.00 55,068.60 0.431
Bakery 5 2 115,205.00 57,602.50 0.241
Tournament Square 20 38 2,851,605.00 75,042.20 0.165

so base our calculation on above table, the building that contribute effectively to your culture point like : Treasury, Palace, Town Hall, Academy, Embassy, Marketplace, Workshop, Horse Drinking Pool (for Romans only), Main Building and Stable (top 10 effective culture point building).
Treasury is the most expensive building, but also make the max CP for you. Build it whenever you have a chance (plenty of resources) to build it.

Happy reading.

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Comments (1)

  1. Devesh says:

    Extremely good calculations. One drawback though. U have calculated only for level 20.. Diff building have differnt CP value at diff lvls and obviously take up lesser amounts at lower levels.

    U will find that a trade office at lvl 10 has a much higher score (as u have calculated) than some other builing at lvl 15!! and so on and on.. but in its current form also it is an extremely good calculation 🙂

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